Dredge was the boogeyman waiting in the wings in the days leading up to #SCGCHAR, which led me to prepare primarily for a field of Dredge and decks that beat Dredge: non-interactive decks, primarily land-centric strategies and combo decks
Smeargle #109Common $12.06 Smeargle #32Promo $15.46 Smeargle #48Uncommon $3.85 Smeargle #66Uncommon $0.87 Smeargle #8Holo Rare $8.24 Smeargle #21Holo Rare $10.08 Smeargle #123Rare $0.40 Smeargle #157Rare $8.03 Smeargle #128Rare $0.18 Smeargle #209Common $0.09 Gardevoir #TG5Ultra Rare $8.94 Flaaffy #TG3Ultra Rare $6.12 Corviknight V #TG18Ultra Rare $15.17 Passimian #TG8Ultra Rare $1.56 Rockruff #TG7Ultra Rare $5.89 Altaria #TG11Ultra Rare $6.33 Judge #TG25Ultra Rare $6.19 Professor Burnet #TG26Ultra Rare $5.17 Duraludon VMAX (Secret) #TG30Secret Rare $3.75 Druddigon #TG9Ultra Rare $4.30
In most cases, playing a companion will cost you the opportunity to play some other cards that you probably want in your deck
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Hakoda, Selfless Commander This beefier 3/5 four-drop vigilance mono-White dork is amazing in support of Allies and could lead them too as legendary, but he feels better in support here due to his colors