Until then, I'll have fond memories of a Rally the Righteous on a Boros Swiftblade and attacking for an absurd amount of damage after an opponent took what they assumed was a fair trade, and that's what Magic is all about.
For example, although the beginning phase happens last in a turn, the untap, upkeep, and draw steps happen in their traditional order
Reshiram has potentially world-ending fire powers and a serious commitment to truth, while Zekrom has potentially world-ending lightning powers and a dedication to noble ideas
On the draw, you can even skip playing a land on turn one, discard Abhorrent Oculus to hand size, and return it with Helping Hand on turn two
Even Pre-Assassin Ezio gets a card, now that opens doors to feature many of the Assassin's in their various stages of life